Getting Lazy, eh Infinity Ward?

by Tristan Belgrave. 0 Comments

There is no doubt that the video game franchise, Call of Duty, is THE most successful brand in the world. The most recent version of Call of Duty, Ghosts, produced more than $1,000,000,000 in sales within twenty-four hours. That beats Grand Theft Auto V’s record by 25% in terms of revenue generated. The franchise is known for selling million of copies and even inspired some gaming companies to try to cater to the game’s demographic and style in the hopes for more sales; while losing their identity in the process.

I’m talking to you Capcom and your sad attempt to capture COD’s audience to play your terrible Resident Evil 6.

After playing Call of Duty for a number of years, you get used to seeing the same thing over and over again. But, with each installment there is something that keeps the original formula fresh. The Modern Warfare series took players out of the overplayed World War II timeframe and into a more modern era. Black Ops took place during the Cold War and the Cuban Missile Crisis. Black Ops II takes place in a nearby but not too distant future (say 20 years or so). Each game had something different about them. Time periods, new modes, weapons, zombies, survival mode, prestige, it just kept the series fresh. The gaming engine runs on a proprietary engine which is based off the id Tech 3 engine; also known as the Quake 3 engine. The series has often been criticized for having dated graphics, having the same old Microsoft exclusivity agreements and a heavy presence of kids playing online in which they probably shouldn’t be.

I will say this though, Call of Duty sells just by the brand alone, despite its recent shortcomings. Long story short, Infinity Ward got lazy with their latest game, Call of Duty: Ghosts.

  • The game struggles to maintain its 60 fps (frames per second) but often than not, stumbles with results varying between 45-50.
  • Textures are pretty muddy.
  • PC version requires 6 gb of RAM even though it truly uses a little less than 2 gb.
  • 50 gb install for the pc version, which is very abnormal considering the game still runs on 14 year technology and the graphics aren’t anything worthy of praise.
  • FOV (Field of View) is no longer a variable as it is now fixed. There was a mod to fix this but Activision had this shut down due by legal threats.
  • On the PS4 & XBOX 360, frame rate drops, choppiness and graphics are NOT representative of what’s to come for the next gen.

If on console, stick with the 360 version. At least with that version you have a constant frame rate of 60. I personally feel that the game is a rush-job with an additional focus to cash in on the next generation consoles/video card. Even a PC armed with a Nvidia Geforce Titan, the game runs at around 45-50 fps with crappy textures; WHICH IS ABSURD. I hope people realize that sometimes, not having that next hot game will always be a winner. Instead, play Battlefield.

Forbes – Call of Duty: Ghosts Frame Rate Problems

Total Biscuit on Call of Duty: Ghosts

Share

Leave a Reply