Weave to the Write

The Endless Road

by Brooks Weaver. 0 Comments

So from time-to-time I browse a specific website for great Apps to try out.  Games, Productivity Apps, the occasional Photo or Art App - I have found that the crew behind App.Itize.Us really does maintain a list (and website) of "a painstakingly curated presentation of the most well designed apps." If you haven't checked out this website, which is filled with both free and paid Apps, I recommend you take a few minutes to check it out. My latest App discovery, thanks to app.itize.us, ... read more

The One-Legged Tripod

by Brooks Weaver. 0 Comments

Simple is brilliant.  But finding something that is both simple ‘and’ brilliant is not always easy.  Thankfully, more and more these days things that are simple and brilliant are finding me. I will save you the details on how this latest piece of technology made it to my door, but what I will tell you about is the Une Bobine from [FUSE] Chicken. The Une Bobine is, “The world’s most flexible iPhone charger,” or so [FUSE] Chicken has claimed.  So I put it to the test. To date ... read more

IT’S A TRAP!…for Heroes

by Brooks Weaver. 0 Comments

Next-gen consoles are providing THE platform for developers to publish large - and small - scale games like never before.  Games like The Elder Scrolls Online, Infamous: Second Son and even the newly announced The Last of Us - Remastered are so lush and expansive that I can honestly say that we have finally come to a point in the industry where games are starting to live up to the expectations of gamers. But there’s another genre of game that has become a go-to for an enjoyable, always unique ... read more

To Walk Among the Monuments

by Brooks Weaver. 0 Comments

The new Apple App Store's Editor's Pick for mobile games is entitled Monument Valley - not to be confused with the Navajo Travel Park in the Southwestern region of the United States. To put what Monument Valley is in one sentence, it’s the complexity of an M.C. Escher drawing with the tranquility of Thatgamecompany's Journey. But just in case that wasn’t enough for ya, here’s how the developer of game, UsTwo, defines the game: “Monument Valley is a surreal exploration through fantastical ... read more

To Craft The Original: Tengami

by Brooks Weaver. 0 Comments

I can only imagine what was going through the minds of the thousands of men and women who have lived and died only to bring us some of the world's most provocative, enduring and cherished pieces of art.  Regardless of age, gender or country of origin, their work has brought us countless sculptures, iconic buildings, stories, plays and even musicals.  Now that I think about it more, I guess that's part of the allure - the not-knowing - because that adds another level of intrigue to the art itself. But ... read more

Dead Smartphone Battery Anxiety? Not anymore.

by Brooks Weaver. 0 Comments

I am a big fan for technology that works on the first shot.  Now I'm not talking about something as simple as the Spork or as complex as a high-end sports car, but both of these things have their merits - but I digress.  In a previous life, when I worked retail at two of the Apple Stores in Maryland, I used to always tell people exactly what I thought of the technology that is made by Apple: "It just works." Although this article isn't about an Apple-made product, it is about an Apple accessory; ... read more

To Role-Play in South Park

by Brooks Weaver. 0 Comments

Back in January 2012, GameInformer magazine published their January issue (#225) with an interesting cover.  It displayed the various characters of South Park standing at the edge of a lake looking down at their reflections. The reason for this cover was because it highlighted the newly announced game from South Park Digital Studios and THQ entitled South Park: The Stick of Truth. Fast forward to early February 2014 and forgo the changing of the guard with the publisher of the game (now, ... read more

The Flawed Character: Hyper Light Drifter

by Brooks Weaver. 0 Comments

We have all been there.  We work hard on something only to have it not work, or we hope for something to happen that never does.  Life is tough, but the challenges that we work through make us who we are. What about the books and articles that we read or the movies and shows that we watch throughout our travels?  As with our own characteristics that we may find undesirable, don’t we identify with the flawed characters that grace the screen and page regardless of whether they are fictional ... read more

FRAMED…in a Loveshack

by Brooks Weaver. 0 Comments

What happens when you have complete control over the events of a story? Typically, this kind of freedom is only available to authors who create characters, establish a setting and then throw them together to make events occur. But thanks to the trio of creative minds at the Australian - based, indie game development company Loveshack Entertainment (Twitter: @loveshackers), you will soon have that very ability at your fingertips with their noir puzzle game FRAMED. So what exactly is a “noir ... read more

Time for a Surfing Adventure!

by Brooks Weaver. 0 Comments

It's no secret that I like to write about games.  But something that I enjoy more than that is talking to other people about games.  Their likes, their dislikes and even what games they are looking forward to regardless of platform. From time to time, there’s a moment in a (gaming-based) conversation that catches me off guard.  It let’s me know that the discussion was truly a great one - if even only between the two people talking.  These moments occur days, weeks or months after the initial ... read more